Interestingly, unlike the final version (layouts_atlas~!editorPartsPalette.spui), this version has no arrows to see the next/previous set of 9 categories. Unused UI and Graphics Spore_Graphics~!layouts_atlas~!editorPalette.spuiĪ variant of the parts palette bar, as seen in several promotional videos from 2007. These creatures never made these noises since the dawn of time. Do we really need to list a texture separately from the SPUI it is used for? Mention of the texture predates all knowledge of the SPUI format, soo.Some stuff has turned up already, so this is definitely worth looking into. Finish searching through the leaked Demo, official Demo, and full Creature Editor Standalone.Document translation and version differences for base game and DLCs.Hunt for unused content in DLC/Patch Packages.Add mention of remaining unused editors.
Add images of stuff, and stuff which can have actual images.It's not that great, but maybe somebody might find this handy? (Note: The entry 'Chinese or maybe Japanese script' likely refers to Spore_Graphics~!graphics_atlas~!#3C7EB9A5.png and Spore_Graphics~!graphics_atlas~!#3C7EB9A4.png, which is a part of this) Someone on the SporeWiki made a short list of unused graphics.A whole list of game states Spore can enter can be found here.'There is a full article on removed features in the SporeWiki here.'